Beam Bench Docs

Save the project

.lzrproj files, autosave, where they live.

Save before you burn. If anything crashes, you do not want to redo your layout.

Save

  • Ctrl+S: Save. The first save asks where.
  • Ctrl+Shift+S: Save As, for a copy under a new name.

Projects save as .lzrproj files. A .lzrproj file holds:

  • All objects on the canvas.
  • Layer settings (power, speed, mode, passes, interval, ...).
  • The machine profile in use.
  • The selected material library entries (if any).
  • View state (zoom, pan, panel layout).

It does not hold the live machine connection or any in-progress job state.

Autosave

If Autosave is enabled in Settings, Beam Bench writes a recovery copy of your work at the configured interval (default: 120 seconds). The recovery file is stored under the app data directory as <project-id>.lzrproj.recovery and can be restored via the Recovery dialog after a crash.

The default interval is reasonable for most workflows. Lengthy jobs that change a lot benefit from saving manually anyway.

Where files live

.lzrproj files live wherever you saved them. Beam Bench remembers a Recent Files list on the File menu.

App-managed files (preferences, autosave, the art library on first run) live at:

  • macOS: ~/Library/Application Support/Beam Bench/
  • Windows: %AppData%\Beam Bench\
  • Linux: ~/.config/Beam Bench/

Sharing projects

A .lzrproj file is self-contained except for raster image data, which Beam Bench bundles into the project. You can email or upload a .lzrproj and the recipient sees the same canvas and layer settings. Material library entries referenced by name will only match if the recipient has the same names in their library.

Next

First burn

On this page